![]() find path OR - used to find a walking path to a room with the given name, in the given area if specified.Typically not necessary, as this will be done anyway if a person moves and their location is unknown find me - use this command to search the entire map to try to locate you based on room name and exits.To set the destination room for a portal, put -p before the portal entry command like this: set exit -p enter portal 1124 set exit - sets the given direction to connect, one way, to the room with the specified roomID, used for very complex areas.To force this command to create a new room, rather than linking to an existing one, put -f before the entry command, like this: add portal -f enter portal add portal - adds a portal that uses the given command for entry.add door - adds a door in the given direction, defaulting to closed (use none to remove a door), and defaulting 'no' for one-way status.clear moves - use this command to clear the move queue after you attempt a move that doesn't succeed, but for which there is no trigger indicating this with the onMoveFail event.merge rooms - use this command to combine the room you are in with any other rooms in the same location and with the same name.shift - use this command to move the room you are currently in around on the map.set area - move the current room into the named area, area will be created if it does not currently exist.map mode - sets the mapping mode, determining what exits are set automatically as you move around.import area - imports area data from a file created with export area, must be located in profile folder.export area - exports a file to the profile folder with data for the named area.load map - loads the map from the location specified in the download_path, or from the local copy.save map - saves the map to a file (map.dat, located in the profile folder), this is generally only needed to share the map with someone else, or to act as a backup in case something happens to the map that Mudlet maintains for your profile.stop mapping - use this command to stop mapping.start mapping - use this command to start adding new content to the map, area name is required if there are no rooms in the map.Important Commands (Aliases) for Proper Mapping Fundamental Aliases Now type change color none to reset all settings to no colors, and paste in the settings you copied earlier. Copy all settings besides fg_room_name and fg_room_exits. If you have an existing color configuration, you can do this by first typing change color export. If this happens, try resetting these two settings to none. Note: Having a color set for fg_room_name and fg_room_exits may result in the exits frequently being broken into a new line from the room name. įor more information, type map help add portal and map help set exit in Mudlet. enter exits should be automatically mapped out when inputted as enter. Note: When mapping enterable rooms, such as an enterable 'stall', you can make use of the commands add portal -f enter stall and set exit -p leave to map out the leave exit. Room exits should look like, rather than. Also make sure that you have brief exits off. I'd recommend setting brief prompt off, so that the prompt is always kept updated. When in-game, type setprompt to set up your prompt. ![]() Open Mudlet and navigate to the Package Manager (this is also found under Toolbox > Package manager). zip file(s) of the packages you'd prefer: Lua function d(a,b)if not b:find("generic_mapper",1,true)then return end uninstallPackage("generic_mapper")installPackage(b)os.remove(b)cecho("Package installed!\n")end registerAnonymousEventHandler("sysDownloadDone","d",true)downloadFile(getMudletHomeDir()."/generic_mapper.zip","")Īlternatively, download the.
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